![]() Used in input drivers that support multiple mice (e.g. # Disabled: RetroPad keybinds operate the menu. # Enabled: Enter, Backspace, Spacebar and arrow keys operate the menu. # If disabled, we use separate controls for menu operation. # be used regardless of the value set here. # When netplay is enabled, the default polling behavior (1) will # Setting it to 0 or 2 can result in less latency depending on # 2 : Late - Input polling is performed on first call to retro_input_state # 1 : Normal - Input polling is performed when retro_input_poll is # 0 : Early - Input polling is performed before call to retro_run. # Influence how input polling is done inside RetroArch. "no"), or a layout and variant separated with colon ("no:nodeadkeys"). # Keyboard layout for input driver if applicable (udev/evdev for now). # Maximum amount of users supported by RetroArch. Depending on video driver, it might force a different input driver. # Fast Forward, Slow Motion, Rewind, Pause, and Frame Advance # When toggled on, all RetroPad keybinds and hotkeys are ignored by the frontend, only using the core's RetroKeyboard binds. # If this key is set, then all other hotkeys are disabled until this key is pressed # Keyboard input, Joypad and Joyaxis will all obey the "nul" bind, which disables the bind completely, of my favorite game franchises, and its pretty cool that you can play the original versions of them on your RG350 devices through the ScummVM emulator. # backslash, rightbracket, kp_period, kp_equals, rctrl, ralt # tilde, backquote, pause, quote, comma, minus, slash, semicolon, equals, leftbracket, ![]() scummvm files etc noiprocks 14 days ago Got it working meanewhile. Also should follow all the steps in the documentation. # period, capslock, numlock, backspace, multiply, divide, print_screen, scroll_lock, Only after that you can run the games directly through the RetroArch menu. # keypad0, keypad1, keypad2, keypad3, keypad4, keypad5, keypad6, keypad7, keypad8, keypad9, # num0, num1, num2, num3, num4, num5, num6, num7, num8, num9, pageup, pagedown, # rshift, shift, ctrl, alt, space, escape, add, subtract, kp_plus, kp_minus, # left, right, up, down, enter, kp_enter, tab, insert, del, end, home, Will recognize letters (a to z) and the following special keys (where kp_ # Can be copypasted into an existing config, appended with -apppendconfig, used as a core or game override, or used with the include directive in an existing config
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